Archive

Posts Tagged ‘setting’

Working The System

I’m starting to get to the point in my planning where I need to choose a system. There are a lot of games that can do fantasy, but each game handles things a little differently and some of my planning has to fold the idiosyncrasies of the system into the world so that the PCs will fit in the world and the world will make sense within the context of the game. Today, I’m going to discuss some of the systems I’m considering and the reasons why I might select them and why I might not. Read more…

Advertisements